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- on exitFrame
- repeat with G = 12 to 16
- set the visible of sprite G to 0
- end repeat
- repeat with G = 6 to 10
- set the visible of sprite G to 1
- end repeat
- puppetSound(0)
- pause()
- end
-
- on mouseUp
- global follow, snap, lastClickOn, homeV, homeH, snapH, snapV
- set follow to 0
- if ((lastClickOn - 6) > 0) and ((lastClickOn - 6) < 49) then
- set the visible of sprite (lastClickOn - 6) to 1
- set the visible of sprite lastClickOn to 0
- set the locH of sprite lastClickOn to homeH
- set the locV of sprite lastClickOn to homeV
- puppetSound("swiper.s")
- updateStage()
- wait(20)
- end if
- go(the frame)
- end
-